Click the image below to view work from my time at Spliced Inc. The page is passworded for NDA purposes.
At Tt Games, I worked on many console games for the LEGO franchise. Wii, Wii-U, PS3, PS4, XBox360, XBox One and PC.
LEGO Star Wars: The Force Awakens


LEGO The Incredibles




LEGO Jurassic World
Along with making story levels for Jurassic World, I also worked on the hub levels the game had.



The LEGO Movie 2 Videogame
LEGO Movie 2 consisted mainly of baking down very heavy assets directly from the movie into a game-ready state. The Statue of Liberty at the centre of Bricksburg was huge (compare to the character models in the image) and I had to create six or seven separate pieces for it.

On Racedriver: GRID, I was on the art team creating and documenting a prototype track to guide outsource. After that I spent most of my time putting together the Spa-Francorchamps circuit.



I worked on a few pitches while at Warthog, creating characters and environments. The Peanuts mockup was very brief, only a couple of weeks, but I always had a soft spot for it.
The others are two of the characters I created for a lawnmover simulator game. Parky was my first Maya project.




At Tt Games, I also worked on many titles for Nintendo DS, 3DS, PSP, PS VITA, iOS and Android
LEGO Chima: Laval's Journey



The Lord of the Rings: Aragorn's Quest



LEGO Batman: The Videogame

MY P.D. - Deep Red Games Project
MY P.D. was a simulation game in production at Deep Red Games on PC. I made lots of different buildings and populated city blocks. Reference and textures were taken from real life locations in L.A.


Substance Designer materials


'Night Goblin Cave' based on Warhammer Online concept
This was made while learning about CGFX shaders in Maya. The shot here is a screengrab straight from the Maya viewport.

Sculpting Practice
When evaluating the sculpting tools in Blender, I decided to do another version of a zombie I had sculpted in ZBrush
Varmints





Stylised textures for various projects
Personal 2D Work
Concept for a Blender tutorial
