MARTIN TURNER Portfolio

Unnamed Spliced Project

Click the image below to view work from my time at Spliced Inc. The page is passworded for NDA purposes.


LEGO Games

At Tt Games, I worked on many console games for the LEGO franchise. Wii, Wii-U, PS3, PS4, XBox360, XBox One and PC.

LEGO Star Wars: The Force Awakens


LEGO The Incredibles


LEGO Jurassic World

Along with making story levels for Jurassic World, I also worked on the hub levels the game had.


The LEGO Movie 2 Videogame

LEGO Movie 2 consisted mainly of baking down very heavy assets directly from the movie into a game-ready state. The Statue of Liberty at the centre of Bricksburg was huge (compare to the character models in the image) and I had to create six or seven separate pieces for it.



Racedriver: GRID

On Racedriver: GRID, I was on the art team creating and documenting a prototype track to guide outsource. After that I spent most of my time putting together the Spa-Francorchamps circuit.



Demo\Pitch Work - Warthog Games

I worked on a few pitches while at Warthog, creating characters and environments. The Peanuts mockup was very brief, only a couple of weeks, but I always had a soft spot for it.
The others are two of the characters I created for a lawnmover simulator game. Parky was my first Maya project.



Low-Poly Work

At Tt Games, I also worked on many titles for Nintendo DS, 3DS, PSP, PS VITA, iOS and Android

LEGO Chima: Laval's Journey


The Lord of the Rings: Aragorn's Quest


LEGO Batman: The Videogame


MY P.D. - Deep Red Games Project

MY P.D. was a simulation game in production at Deep Red Games on PC. I made lots of different buildings and populated city blocks. Reference and textures were taken from real life locations in L.A.



Personal Work

Substance Designer materials



'Night Goblin Cave' based on Warhammer Online concept

This was made while learning about CGFX shaders in Maya. The shot here is a screengrab straight from the Maya viewport.



Sculpting Practice

When evaluating the sculpting tools in Blender, I decided to do another version of a zombie I had sculpted in ZBrush



Varmints



Stylised textures for various projects



Personal 2D Work

Concept for a Blender tutorial